HTML5 Canvas 动画教程

要使用 Konva 进行属性动画,我们可以实例化一个 Konva.Tween 对象,然后通过调用 play() 来开始动画。ShapeGroupLayerStage 的任何数值属性都可以进行过渡,例如 xyrotationwidthheightradiusstrokeWidthopacityscaleXoffsetX 等等。

有关属性和方法的完整列表,请查看 Konva.Tween 文档

Konva 动画演示view raw
<!DOCTYPE html>
<html>
<head>
<script src="https://unpkg.com/konva@9.3.18/konva.min.js"></script>
<meta charset="utf-8" />
<title>Konva Linear Easing Demo</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #f0f0f0;
}
</style>
</head>
<body>
<div id="container"></div>
<script>
var width = window.innerWidth;
var height = window.innerHeight;

var stage = new Konva.Stage({
container: 'container',
width: width,
height: height,
});

var layer = new Konva.Layer();

var rect = new Konva.Rect({
x: 50,
y: 20,
width: 100,
height: 50,
fill: 'green',
stroke: 'black',
strokeWidth: 2,
opacity: 0.2,
});

layer.add(rect);
stage.add(layer);

// the tween has to be created after the node has been added to the layer
var tween = new Konva.Tween({
node: rect,
duration: 1,
x: 140,
y: 90,
fill: 'red',
rotation: Math.PI * 2,
opacity: 1,
strokeWidth: 6,
scaleX: 1.5,
});

// start tween after 2 seconds
setTimeout(function () {
tween.play();
}, 2000);
</script>
</body>
</html>