HTML5 Canvas 指针事件教程
指针事件可用于通过一个处理程序同时处理移动端和桌面端事件。
要使用 Konva 为图形绑定指针事件处理程序,可以使用 on() 方法。
on() 方法需要一个事件类型,以及一个在事件发生时执行的函数。
Konva 支持 pointerdown、pointermove、pointerup、pointercancel、pointerover、pointerenter、pointerout、pointerleave、pointerclick、pointerdblclick 事件。
注意:此示例同时适用于移动端和桌面端设备。
操作说明:在三角形上移动鼠标或手指,以查看指针坐标。
- Vanilla
- React
- Vue
import Konva from 'konva';
const stage = new Konva.Stage({
container: 'container',
width: window.innerWidth,
height: window.innerHeight,
});
const layer = new Konva.Layer();
const text = new Konva.Text({
x: 10,
y: 10,
fontFamily: 'Calibri',
fontSize: 24,
text: '',
fill: 'black',
});
const triangle = new Konva.RegularPolygon({
x: stage.width() / 2,
y: stage.height() / 2,
sides: 3,
radius: 80,
fill: '#00D2FF',
stroke: 'black',
strokeWidth: 4,
});
function writeMessage(message) {
text.text(message);
}
triangle.on('pointermove', function () {
const pos = stage.getPointerPosition();
writeMessage('x: ' + pos.x + ', y: ' + pos.y);
});
triangle.on('pointerout', function () {
writeMessage('');
});
layer.add(triangle);
layer.add(text);
stage.add(layer);
import { Stage, Layer, RegularPolygon, Text } from 'react-konva';
import { useState, useRef } from 'react';
const App = () => {
const [message, setMessage] = useState('');
const stageRef = useRef();
const handlePointerMove = () => {
const pos = stageRef.current.getPointerPosition();
setMessage(`x: ${pos.x}, y: ${pos.y}`);
};
return (
<Stage width={window.innerWidth} height={window.innerHeight} ref={stageRef}>
<Layer>
<Text
x={10}
y={10}
fontFamily="Calibri"
fontSize={24}
text={message}
fill="black"
/>
<RegularPolygon
x={window.innerWidth / 2}
y={window.innerHeight / 2}
sides={3}
radius={80}
fill="#00D2FF"
stroke="black"
strokeWidth={4}
onPointermove={handlePointerMove}
onPointerout={() => setMessage('')}
/>
</Layer>
</Stage>
);
};
export default App;
<template>
<v-stage :config="stageSize" ref="stageRef">
<v-layer>
<v-text :config="textConfig" />
<v-regular-polygon
:config="triangleConfig"
@pointermove="handlePointerMove"
@pointerout="handlePointerOut"
/>
</v-layer>
</v-stage>
</template>
<script setup>
import { ref, computed } from 'vue';
const stageRef = ref(null);
const message = ref('');
const stageSize = {
width: window.innerWidth,
height: window.innerHeight
};
const textConfig = computed(() => ({
x: 10,
y: 10,
fontFamily: 'Calibri',
fontSize: 24,
text: message.value,
fill: 'black'
}));
const triangleConfig = {
x: window.innerWidth / 2,
y: window.innerHeight / 2,
sides: 3,
radius: 80,
fill: '#00D2FF',
stroke: 'black',
strokeWidth: 4
};
const handlePointerMove = () => {
const pos = stageRef.value.getNode().getPointerPosition();
message.value = `x: ${pos.x}, y: ${pos.y}`;
};
const handlePointerOut = () => {
message.value = '';
};
</script>