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围绕非透明部分的图像边框

如何在具有 alpha 通道的图像周围绘制边框?

此演示展示了如何使用 Konva 框架的自定义滤镜创建一个跟随带有 alpha 通道的图像轮廓的边框。

由于准确跟随轮廓是一项复杂的任务,我们将使用模糊阴影作为边框基础的技术。该滤镜用我们希望用于边框的实心颜色替换透明/模糊的像素。

说明: 观察带有自定义边框的图像,该边框跟随其非透明部分。

import Konva from 'konva';

// 创建舞台
const stage = new Konva.Stage({
container: 'container',
width: window.innerWidth,
height: window.innerHeight,
});

const layer = new Konva.Layer();
stage.add(layer);

// 定义我们的自定义滤镜的变量
let canvas = document.createElement('canvas');
let tempCanvas = document.createElement('canvas');

// 使所有像素变为不透明 100%(除了不透明像素)
function removeTransparency(canvas) {
const ctx = canvas.getContext('2d');
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
const nPixels = imageData.data.length;

for (let i = 3; i < nPixels; i += 4) {
if (imageData.data[i] > 0) {
imageData.data[i] = 255;
}
}

ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.putImageData(imageData, 0, 0);
return canvas;
}

// 定义我们的自定义边框滤镜
function Border(imageData) {
const nPixels = imageData.data.length;
const size = this.getAttr('borderSize') || 0;

// 设置画布的正确尺寸
canvas.width = imageData.width;
canvas.height = imageData.height;

tempCanvas.width = imageData.width;
tempCanvas.height = imageData.height;

// 将原始形状绘制到临时画布中
tempCanvas.getContext('2d').putImageData(imageData, 0, 0);

// 移除 alpha 通道,因为它会影响阴影(透明形状的阴影较小)
removeTransparency(tempCanvas);

const ctx = canvas.getContext('2d');
const color = this.getAttr('borderColor') || 'black';

// 使用阴影作为边框
ctx.save();
ctx.shadowColor = color;
ctx.shadowBlur = size;
ctx.drawImage(tempCanvas, 0, 0);
ctx.restore();

// 获取 [原始图像 + 阴影] 的图像数据
const tempImageData = ctx.getImageData(0, 0, canvas.width, canvas.height);

const SMOOTH_MIN_THRESHOLD = 3;
const SMOOTH_MAX_THRESHOLD = 10;

let val, hasValue;
const offset = 3;

for (let i = 3; i < nPixels; i += 4) {
// 跳过不透明像素
if (imageData.data[i] === 255) {
continue;
}

val = tempImageData.data[i];
hasValue = val !== 0;
if (!hasValue) {
continue;
}

if (val > SMOOTH_MAX_THRESHOLD) {
val = 255;
} else if (val < SMOOTH_MIN_THRESHOLD) {
val = 0;
} else {
val = ((val - SMOOTH_MIN_THRESHOLD) / (SMOOTH_MAX_THRESHOLD - SMOOTH_MIN_THRESHOLD)) * 255;
}
tempImageData.data[i] = val;
}

// 将生成的图像(原始 + 无不透明度阴影)绘制到画布上
ctx.putImageData(tempImageData, 0, 0);

// 用颜色填充整幅图像(之后阴影着色)
ctx.save();
ctx.globalCompositeOperation = 'source-in';
ctx.fillStyle = color;
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.restore();

// 将着色阴影复制到原始图像数据中
const newImageData = ctx.getImageData(0, 0, canvas.width, canvas.height);

const indexesToProcess = [];
for (let i = 3; i < nPixels; i += 4) {
const hasTransparentOnTop = imageData.data[i - imageData.width * 4 * offset] === 0;
const hasTransparentOnTopRight = imageData.data[i - (imageData.width * 4 + 4) * offset] === 0;
const hasTransparentOnTopLeft = imageData.data[i - (imageData.width * 4 - 4) * offset] === 0;
const hasTransparentOnRight = imageData.data[i + 4 * offset] === 0;
const hasTransparentOnLeft = imageData.data[i - 4 * offset] === 0;
const hasTransparentOnBottom = imageData.data[i + imageData.width * 4 * offset] === 0;
const hasTransparentOnBottomRight = imageData.data[i + (imageData.width * 4 + 4) * offset] === 0;
const hasTransparentOnBottomLeft = imageData.data[i + (imageData.width * 4 - 4) * offset] === 0;

const hasTransparentAround =
hasTransparentOnTop ||
hasTransparentOnRight ||
hasTransparentOnLeft ||
hasTransparentOnBottom ||
hasTransparentOnTopRight ||
hasTransparentOnTopLeft ||
hasTransparentOnBottomRight ||
hasTransparentOnBottomLeft;

// 跳过原始图像中的像素
if (imageData.data[i] === 255 || (imageData.data[i] && !hasTransparentAround)) {
continue;
}

if (!newImageData.data[i]) {
// 跳过透明像素
continue;
}

indexesToProcess.push(i);
}

for (let index = 0; index < indexesToProcess.length; index += 1) {
const i = indexesToProcess[index];
const alpha = imageData.data[i] / 255;

imageData.data[i] = newImageData.data[i];
imageData.data[i - 1] = newImageData.data[i - 1] * (1 - alpha) + imageData.data[i - 1] * alpha;
imageData.data[i - 2] = newImageData.data[i - 2] * (1 - alpha) + imageData.data[i - 2] * alpha;
imageData.data[i - 3] = newImageData.data[i - 3] * (1 - alpha) + imageData.data[i - 3] * alpha;
}
}

// 加载图像并应用滤镜
Konva.Image.fromURL('https://konvajs.org/assets/lion.png', function (image) {
layer.add(image);
image.setAttrs({
x: 80,
y: 30,
borderSize: 5,
borderColor: 'red',
});

image.filters([Border]);
image.cache();
});